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SPORTS CARDS
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Snarling Wolf [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Creature — Wolf Rarity: Common Cost: ...
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Pestilent Wolf [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Creature — Wolf Rarity: Common Cost: ...
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Howl of the Hunt [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Enchantment — Aura Rarity: Common Cost: ...
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Unruly Mob [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Creature — Human Rarity: Common Cost: ...
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Enduring Angel // Angelic Enforcer [Innistrad: Midnight Hunt]$3.25Set: Innistrad: Midnight Hunt Type: Creature — Angel Rarity: Mythic Cost: ...
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Triskaidekaphile (Bundle) [Innistrad: Midnight Hunt]$1.00Set: Innistrad: Midnight Hunt Type: Creature — Human Wizard Rarity: Rare Cos...
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Swamp (382) [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Basic Land — Swamp Rarity: Common ...
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Mountain (383) [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Basic Land — Mountain Rarity: Common ...
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Forest (277) [Innistrad: Midnight Hunt]$0.45Set: Innistrad: Midnight Hunt Type: Basic Land — Forest Rarity: Common ...
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Swamp (273) [Innistrad: Midnight Hunt]$0.95Set: Innistrad: Midnight Hunt Type: Basic Land — Swamp Rarity: Common ...
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Island (270) [Innistrad: Midnight Hunt]$0.75Set: Innistrad: Midnight Hunt Type: Basic Land — Island Rarity: Common ...
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Join the Dance [Innistrad: Midnight Hunt]$0.50Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Uncommon Cost: ...
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Infernal Grasp [Innistrad: Midnight Hunt]$0.70Set: Innistrad: Midnight Hunt Type: Instant Rarity: Uncommon Cost: ...
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Consider [Innistrad: Midnight Hunt]$0.70Set: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {...
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Champion of the Perished (Buy-A-Box) [Innistrad: Midnight Hunt]$1.40Set: Innistrad: Midnight Hunt Type: Creature — Zombie Rarity: Rare Cost: ...
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Island (381) [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Basic Land — Island Rarity: Common ...
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Plains (380) [Innistrad: Midnight Hunt]$0.25Set: Innistrad: Midnight Hunt Type: Basic Land — Plains Rarity: Common ...
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Wrenn and Seven (Borderless) [Innistrad: Midnight Hunt]$5.70Set: Innistrad: Midnight Hunt Type: Legendary Planeswalker — Wrenn Rarity: Mythic ...
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Mountain (275) [Innistrad: Midnight Hunt]$0.55Set: Innistrad: Midnight Hunt Type: Basic Land — Mountain Rarity: Common ...
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Mountain (274) [Innistrad: Midnight Hunt]$0.50Set: Innistrad: Midnight Hunt Type: Basic Land — Mountain Rarity: Common ...
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Island (271) [Innistrad: Midnight Hunt]$0.50Set: Innistrad: Midnight Hunt Type: Basic Land — Island Rarity: Common ...
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Plains (268) [Innistrad: Midnight Hunt]$0.40Set: Innistrad: Midnight Hunt Type: Basic Land — Plains Rarity: Common ...
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Forest (276) [Innistrad: Midnight Hunt]$0.75Set: Innistrad: Midnight Hunt Type: Basic Land — Forest Rarity: Common ...
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Swamp (272) [Innistrad: Midnight Hunt]$1.30Set: Innistrad: Midnight Hunt Type: Basic Land — Swamp Rarity: Common ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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