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SPORTS CARDS
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Temple of Silence (Surge Foil) [Fallout]$2.95Set: Fallout Type: Land Rarity: Rare Temple of Silence enters the bat...
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Temple of the False God (Surge Foil) [Fallout]$16.80Set: Fallout Type: Land Rarity: Uncommon T: Add CC. Activate this abi...
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Temple of Triumph (Extended Art) [Fallout]$1.00Set: Fallout Type: Land Rarity: Rare Temple of Triumph enters the bat...
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Temple of Plenty (Extended Art) [Fallout]$1.00Set: Fallout Type: Land Rarity: Rare Temple of Plenty enters the batt...
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Temple of Plenty (Surge Foil) [Fallout]$3.30Set: Fallout Type: Land Rarity: Rare Temple of Plenty enters the batt...
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Temple of Triumph (Extended Art) (Surge Foil) [Fallout]$2.20Set: Fallout Type: Land Rarity: Rare Temple of Triumph enters the bat...
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The Nipton Lottery (Extended Art) [Fallout]$1.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {2}{B}{R} ...
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The Nipton Lottery (Extended Art) (Surge Foil) [Fallout]$2.10Set: Fallout Type: Sorcery Rarity: Rare Cost: {2}{B}{R} ...
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The Nipton Lottery (Surge Foil) [Fallout]$1.90Set: Fallout Type: Sorcery Rarity: Rare Cost: {2}{B}{R} ...
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Thrill-Kill Disciple [Fallout]$1.00Set: Fallout Type: Creature — Human Mercenary Rarity: Rare Cost: {...
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Temple of Triumph (Surge Foil) [Fallout]$2.20Set: Fallout Type: Land Rarity: Rare Temple of Triumph enters the bat...
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Thrill-Kill Disciple (Extended Art) [Fallout]$1.00Set: Fallout Type: Creature — Human Mercenary Rarity: Rare Cost: {...
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Thrill-Kill Disciple (Extended Art) (Surge Foil) [Fallout]$1.00Set: Fallout Type: Creature — Human Mercenary Rarity: Rare Cost: {...
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Thrill-Kill Disciple (Surge Foil) [Fallout]$1.40Set: Fallout Type: Creature — Human Mercenary Rarity: Rare Cost: {...
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Vault 11: Voter's Dilemna [Fallout]$1.50Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{B}...
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Vault 11: Voter's Dilemna (Surge Foil) [Fallout]$4.05Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{B}...
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Vault 75: Middle School [Fallout]$1.00Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{W}...
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Vault 75: Middle School (Surge Foil) [Fallout]$11.55Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{W}...
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White Glove Gourmand [Fallout]$0.50Set: Fallout Type: Creature — Human Noble Rarity: Uncommon Cost: {...
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White Glove Gourmand (Surge Foil) [Fallout]$5.15Set: Fallout Type: Creature — Human Noble Rarity: Uncommon Cost: {...
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Wear // Tear (Surge Foil) [Fallout]$37.20Set: Fallout Type: Instant Rarity: Uncommon Cost: {1}{R} // {W} ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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