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TCG SINGLES
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SPORTS CARDS
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Fervent Charge (Surge Foil) [Fallout]$3.90Set: Fallout Type: Enchantment Rarity: Rare Cost: {1}{R}{W}{B} ...
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Fireshrieker (Surge Foil) [Fallout]$22.55Set: Fallout Type: Artifact — Equipment Rarity: Uncommon Cost: {3}...
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Fog Crawler - Vigor (Showcase) [Fallout]$32.80Set: Fallout Type: Creature — Elemental Incarnation Rarity: Rare Cost: ...
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Fog Crawler - Vigor (Showcase) (Surge Foil) [Fallout]$81.40Set: Fallout Type: Creature — Elemental Incarnation Rarity: Rare Cost: ...
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General's Enforcer [Fallout]$0.50Set: Fallout Type: Creature — Human Solider Rarity: Uncommon Cost: ...
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Entrapment Maneuver (Extended Art) (Surge Foil) [Fallout]$3.75Set: Fallout Type: Instant Rarity: Rare Cost: {3}{W} ...
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General's Enforcer (Surge Foil) [Fallout]$42.05Set: Fallout Type: Creature — Human Solider Rarity: Uncommon Cost: ...
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Heroic Reinforcements [Fallout]$0.50Set: Fallout Type: Sorcery Rarity: Uncommon Cost: {2}{R}{W} ...
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Heroic Reinforcements (Surge Foil) [Fallout]$8.00Set: Fallout Type: Sorcery Rarity: Uncommon Cost: {2}{R}{W} ...
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Hour of Reckoning (Extended Art) [Fallout]$1.00Set: Fallout Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} ...
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Hour of Reckoning (Extended Art) (Surge Foil) [Fallout]$5.55Set: Fallout Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} ...
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Hour of Reckoning (Surge Foil) [Fallout]$1.85Set: Fallout Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} ...
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Impassioned Orator [Fallout]$6.70Set: Fallout Type: Creature — Human Cleric Rarity: Common Cost: {1...
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Impassioned Orator (Surge Foil) [Fallout]$10.00Set: Fallout Type: Creature — Human Cleric Rarity: Common Cost: {1...
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Intangible Virtue (Surge Foil) [Fallout]$19.10Set: Fallout Type: Enchantment Rarity: Uncommon Cost: {1}{W} ...
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Inventory Management (Showcase) [Fallout]$10.55Set: Fallout Type: Instant Rarity: Rare Cost: {R}{W} ...
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Inventory Management (Showcase) (Surge Foil) [Fallout]$74.60Set: Fallout Type: Instant Rarity: Rare Cost: {R}{W} ...
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Inventory Management (Surge Foil) [Fallout]$32.70Set: Fallout Type: Instant Rarity: Rare Cost: {R}{W} ...
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Isolated Chapel [Fallout]$1.00Set: Fallout Type: Land Rarity: Rare Isolated Chapel enters the battl...
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Isolated Chapel (Extended Art) [Fallout]$8.00Set: Fallout Type: Land Rarity: Rare Isolated Chapel enters the battl...
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Isolated Chapel (Extended Art) (Surge Foil) [Fallout]$22.75Set: Fallout Type: Land Rarity: Rare Isolated Chapel enters the battl...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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