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SPORTS CARDS
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Radiation // Alien Double-Sided Token [Fallout Tokens]$4.05Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Clue Double-Sided Token [Fallout Tokens]$6.80Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Human Soldier Double-Sided Token [Fallout Tokens]$1.80Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Robot Double-Sided Token [Fallout Tokens]$5.90Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Soldier (0004) Double-Sided Token [Fallout Tokens]$2.85Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Soldier (0010) Double-Sided Token [Fallout Tokens]$2.00Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Squirrel Double-Sided Token [Fallout Tokens]$5.60Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Thopter Double-Sided Token [Fallout Tokens]$2.25Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Warrior Double-Sided Token [Fallout Tokens]$15.65Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Radiation // Wasteland Survival Guide Double-Sided Token [Fallout Tokens]$9.65Set: Fallout Tokens Type: Card Rarity: Common At the beginning of you...
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Energy Reserve // Clue Double-Sided Token [Fallout Tokens]$1.70Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Human Soldier Double-Sided Token [Fallout Tokens]$0.80Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Robot Double-Sided Token [Fallout Tokens]$8.35Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Settlement Double-Sided Token [Fallout Tokens]$2.15Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Soldier (0004) Double-Sided Token [Fallout Tokens]$2.05Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Squirrel Double-Sided Token [Fallout Tokens]$23.20Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Warrior Double-Sided Token [Fallout Tokens]$3.00Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Wasteland Survival Guide Double-Sided Token [Fallout Tokens]$1.65Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Energy Reserve // Zombie Mutant Double-Sided Token [Fallout Tokens]$1.85Set: Fallout Tokens Type: Card Rarity: Common Clue2, Sacrifice this a...
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Food (0012) // Clue Double-Sided Token [Fallout Tokens]$4.05Set: Fallout Tokens Type: Token Artifact — Food Rarity: Common {2}, {...
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Food (0012) // Copy Double-Sided Token [Fallout Tokens]$1.85Set: Fallout Tokens Type: Token Artifact — Food Rarity: Common {2}, {...
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Food (0012) // Human Soldier Double-Sided Token [Fallout Tokens]$2.05Set: Fallout Tokens Type: Token Artifact — Food Rarity: Common {2}, {...
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Food (0012) // Thopter Double-Sided Token [Fallout Tokens]$2.90Set: Fallout Tokens Type: Token Artifact — Food Rarity: Common {2}, {...
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Food (0012) // Zombie Mutant Double-Sided Token [Fallout Tokens]$1.40Set: Fallout Tokens Type: Token Artifact — Food Rarity: Common {2}, {...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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