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WARHAMMER 40,000 DEATHWATCH UPGRADES$18.70The elite amongst the elite, carefully selected and recruited for their exceptional abilities, the Deathwatch are a thin black line, a sentinel that stands between the Imperium and alien threats un...
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WARHAMMER: AGE OF SIGMAR DAUGHTERS OF KHAINE: WITCH AELVES$63.75Devoted followers of Khaine, Witch Aelves spend their entire lives dedicated to serving their bloodthirsty deity. Weapons practice and mock duels take up the majority of their daily lives, yet thes...
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WARHAMMER: AGE OF SIGMAR DAUGHTERS OF KHAINE: BLOOD SISTERS$63.75Blood Sisters are powerful warriors used as bodyguards to High Priestesses or Bloodwrack Medusae, or as a potent vanguard for the war covens. Each Blood Sister is equipped with a heartshard gl...
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WARHAMMER 40,000 DATASHEET CARDS: ADEPTUS MECHANICUS$34.00The armies of the Adeptus Mechanicus consist of cohorts of Skitarii cyborgs, bizarre war engines, and other fanatical followers of the Machine God, led into holy war by their robed Tech-Priests. Th...
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WARHAMMER: AGE OF SIGMAR DARKOATH WARQUEEN MARAKARR BLOOD-SKY$40.38This multi-part plastic kit contains the components necessary to assemble Marakarr Blood-sky, a Darkoath Warqueen. She wears a large, ornate horned crown, which she has earned by her furious leader...
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WARHAMMER: AGE OF SIGMAR DARKOATH SAVAGERS$59.50The Darkoath Savagers are roving barbarian warbands, renowned for the ruthless strength and martial prowess they use to fulfil the pacts and prophecies that drive them across the Mortal Realms. To ...
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WARHAMMER: AGE OF SIGMAR DARKOATH CHIEFTAIN$34.00This multi-part plastic kit contains all the components necessary to assemble a Darkoath Chieftain. Supplied with a Citadel 32mm Round base.
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WARHAMMER 40,000 DARK ANGELS: DEATHWING COMMAND SQUAD$63.75This kit contains 102 components, a Space Marines Transfer Sheet, five 40mm round bases, and one 25mm round base with which to make a Deathwing Command Squad, Deathwing Knights or five Deathwing Te...
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WARHAMMER 40,000 DARK ANGELS ARMY SET (ENGLISH)$229.50This boxed set builds a mighty force of Deathwing Knights and Terminators, led by the Grand Master of the Deathwing himself, Belial. This set includes the following multipart plastic models: - 1x B...
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WARHAMMER: AGE OF SIGMAR DANKHOLD TROGGOTH$80.33Dankhold Troggoths sleep deep underground until the Gloomspite moves them to lumber up to the surface and wreak havoc. They swat and crush everything within reach, soak up spellcraft like sponges, ...
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WARHAMMER 40,000 CSM: LORD DISCORDANT ON HELSTALKER$80.33A Lord Discordant is a machine-obsessed heretic who scuttles across the battlefield atop a Helstalker mount, all the while exuding a palpable aura of anarchy. His mere presence short-circuits machi...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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