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THE ROAD TO CANTERBURY$47.95Number of Players: 2-3Playing Time: 60 MinutesRecommended Ages: 10+Greed, Pride, Gluttony, Wrath, Luxury, Idleness, and Envy – the infamous "Seven Deadly Sins". For the faithful, they instill horro...
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FOR SALE AUTORAMA$32.95Number of Players: 3-6Playing Time: 20-30 MinutesRecommended Ages: 8+For Sale Autorama is the newly re-themed game of For Sale with a brand new Advisors expansion fully integrated into the game.In ...
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//exorgames.com/cdn/shop/products/raw_7ec60408-c687-4822-8a43-ad7480eab588_771x1000.jpg?v=1737329234STOLEN PAINTINGS$37.95Number of Players: 2-8Playing Time: 20-45 MinutesRecommended Ages: 8+Stolen Paintings (2-8 players) is a new party game from designer Bruno Faidutti (Citadels, Incan Gold and many others) that will... -
//exorgames.com/cdn/shop/products/raw_a9f19dc0-5454-4eb9-9576-e6ef9d985851_771x1000.png?v=1737329232ON MARS UPGRADE PACK$18.95Number of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 14+ On Mars is played over several rounds, each consisting of two phases - the Colonization Phase and the Shuttle Phase. During t... -
//exorgames.com/cdn/shop/products/raw_e0ff4307-cc62-498b-b826-4fada8cf70ae_771x1000.jpg?v=1737329231ON MARS$159.95Number of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 14+ The first settlers arrived on Mars in the year 2037 and in the decades after establishment Mars Base Camp, private exploratio... -
ROOT RIVERFOLK EXPANSION$42.95Number of Players: 1-6Playing Time: 60-90 MinutesRecommended Ages: 10+A new faction is added to the forest fray.The Riverfolk expansion includes: A New Core Faction: The Riverfolk Company A New Cor...
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ROOT A GAME OF WOODLAND MIGHT AND RIGHT$54.95Number of Players: 2-4Playing Time: 60-90 MinutesRecommended Ages: 13+Root is a game of adventure and war in which 2 to 4 players battle for control of a vast wilderness.The nefarious Marquise de C...
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//exorgames.com/cdn/shop/products/raw_fe571249-3245-4e58-a69a-066c1bc273eb_771x1000.jpg?v=1737328873SONGBIRDS$21.95Number of Players: 1-4Playing Time: 20 MinutesRecommended Ages: 8+Songbirds is card game about birds trying to achieve dominance in the forest. Each bird is a different colour in the game.Players a... -
//exorgames.com/cdn/shop/products/raw_b2b6492f-9344-4dc8-897a-8b7093c1f3ef_771x1000.jpg?v=1737328868HOSTAGE NEGOTIATOR: ABDUCTOR PACK #5$7.95Number of Players: 1Playing Time: 20 MinutesRecommended Ages: 15+ A cult has turned to violence to push its agenda and to garner more attention. Many in the cult are as much victims as they are cul... -
HOSTAGE NEGOTIATOR: CRIME WAVE$39.95Number of Players: 1Playing Time: 20 MinutesRecommended Ages: 15+In Hostage Negotiator: Crime Wave — a standalone expansion to the solitaire game Hostage Negotiator — each turn represents a convers...
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//exorgames.com/cdn/shop/products/raw_0a92ee68-55df-4dec-b18a-d3423878b6fc_771x1000.jpg?v=1737328864HOSTAGE NEGOTIATOR: ABDUCTOR PACK #4$7.95The abductor has hijacked a bus full of people and is making a run for the border. You'll be forced to employ tactics you've never used before and deal with the challenges of negotiating in differe... -
//exorgames.com/cdn/shop/products/raw_13f3f822-09dd-43f6-b417-87c53fc927ca_771x1000.png?v=1737328833WING IT: THE GAME OF EXTREME STORYTELLING$29.95Number of Players: 4-7Playing Time: 30-60 minutesRecommended Ages: 12+Wing It: The Game of Extreme Storytelling is a creative storytelling and problem-solving game. In Wing It, players use 3 of the... -
GOBLIN VAULTS$24.95Number of Players: 1-5Playing Time: 45 MinutesRecommended Ages: 14+In the dark corners of Kulbak Prison, away from the prying eyes of the construct guards, inmates play a game of Goblin Vaults in s...
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HOW TO LOSE A GUY IN ONE DM$32.95Number of Players: 3-8Playing Time: 30+ MinutesRecommended Ages: 18+Similar to your everyday life, swipe right (pick up) the profile that you like, read their bio, receive an inappropriate DM, and ...
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//exorgames.com/cdn/shop/products/raw_26ecfc51-eb56-42eb-9717-e796422620e9_771x1000.jpg?v=1737328784CLUE ESCAPE THE MIDNIGHT HOTEL$27.95Number of Players: 1-6Playing Time: 90 MinutesRecommended Ages: 10+After Black's murder at Tudor Mansion, you and the rest of his guests are invited to his memorial at The Midnight Hotel. There you... -
CLUE CONSPIRACY$32.95# of Players: 4-10Playing Time: 45 MinAges: 14+As a guest at the luxe Black Adder Resort, you discover that someone (maybe even you!) wants to murder its manager, Mr. Coral. A series of deadly trap...
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CLUE SABOTAGE ON THE HIGH SEAS$32.95Number of Players: 1-6Playing Time: 90 MinutesRecommended Ages: 10+You’ve accepted an invitation to an all-expenses-paid vacation aboard the Lady Marigold II luxury yacht, a sought-after casino own...
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CLUE SIGNATURE$84.95Recommended Players: 2 - 6 PlayersRecommended Ages: 8+The Clue Signature Collection board game is a giftable, gorgeous edition of the popular family board game. With its elegant design and high-qua...
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//exorgames.com/cdn/shop/products/raw_2da68b63-f1f5-46a7-933c-6e723be89403_771x1000.png?v=1737327914DND BG DRAGONLANCE WARRIORS OF KRYNN$89.95Number of Players: N/APlaying Time: 60+ MinutesRecommended Ages: 12+Battle for the World of Dragonlance! A World at War! Introduces a war game experience to D&D 5th edition, featuring heroes wh... -
MUNCHKIN PATHFINDER 2 - GUNS & RAZZES$17.95Number of Players: 3-6Playing Time: 60-120 MinutesRecommended Ages: 10+ In this new expansion for the hit game Munchkin Pathfinder, fans can shoot ‘em up as a Gunslinger or benefit from backstabbin...
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MUNCHKIN CRAZY COOKS$37.95Number of Players: 3-6Playing Time: 60-120 MinutesRecommended Ages: 10+Munchkin Crazy Cooks, a Barnes & Nobles exclusive title, puts the adventures in the only palce with more backstabbing and ...
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THE GOOD, THE BAD, AND THE MUNCHKIN COMPLETE ED$37.95Number of Players: 3-6Playing Time: 60-120 MinutesRecommended Ages: 10+The Good, the Bad, and the Munchkin opens a new frontier - the Wild West! Forget dragons and goblins - Jackalopes and Davy Cro...
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GELATINOUS$19.95Number of Players: 3-6Playing Time: 20 MinutesBe the biggest ooze . . . or lose!In Gelatinous, players start out as a wandering slime, using sparkling green dice to grow into a cube. But watch out,...
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MUNCHKIN DICE SET - RED/WHITE$17.95Show your roleplaying group you’re a real munchkin!Each set includes seven polyhedral dice: 1d4, 1d6, 1d8, 1d10, 1d%, 1d12, and 1d20. Six of the seven dice feature the classic Munchkin icon on the ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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