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SPORTS CARDS
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Jhin - Virtuoso [UNL - 181/219]$1.00Rarity: Rare Number: 181/219 Description: When you play a spell, if you spent 4 or more, you may banish it. Then, if there are four spells banished with me, put each in its trash, channel 4 r...
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Kha'Zix - Voidreaver [UNL - 201/219]$1.00Rarity: Rare Number: 201/219 Description: When you win a combat, gain 1 XP. Spend 1 XP, Exhaust: [BUFF] a unit. Spend 2 XP, Exhaust: Move an exhausted friendly unit from a battlefield to its ...
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Thrill of the Hunt [UNL - 184/219]$3.67Rarity: Epic Number: 184/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) Banish a friendly unit, then its owner plays it to any battlefield, ignoring it...
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Diana - Scorn of the Moon [UNL - 197/219]$1.00Rarity: Rare Number: 197/219 Description: [REACTION] Exhaust: [ADD] 1. Spend this Energy only during showdowns. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Co...
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Rengar - Pridestalker [UNL - 183/219]$1.00Rarity: Rare Number: 183/219 Description: When you play a unit, give a unit +1 Might this turn. Card Type: Legend Tag: Rengar Domain: Fury;Body
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Vi - Piltover Enforcer [UNL - 187/219]$1.00Rarity: Rare Number: 187/219 Description: When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a unit. Energy Cost: 0 Power Cost: 0 Might: 0 Card Typ...
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Poppy - Keeper of the Hammer [UNL - 203/219]$1.00Rarity: Rare Number: 203/219 Description: When you hold, gain 1 XP. Spend 3 XP, Exhaust: Draw 1. Card Type: Legend Tag: Poppy Domain: Body;Order
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Vex - Gloomist [UNL - 193/219]$1.00Rarity: Rare Number: 193/219 Description: When you or an ally hold, you may exhaust me to draw 1. Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Legend Tag: Vex Domain: Calm;Cha...
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Ivern - Green Father [UNL - 195/219]$1.00Rarity: Rare Number: 195/219 Description: When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token. (Bird, Cat, Dog, Poro, and Ivern units have ...
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LeBlanc - Deceiver [UNL - 199/219]$1.00Rarity: Rare Number: 199/219 Description: When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give...
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Lillia - Bashful Bloom [UNL - 189/219]$1.00Rarity: Rare Number: 189/219 Description: 4, Exhaust: Play a ready 3 Might Sprite unit token with [TEMPORARY]. This ability costs 1 less for each friendly unit with [TEMPORARY]. Energy Cost...
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Pyke - Bloodharbor Ripper [UNL - 185/219]$1.00Rarity: Rare Number: 185/219 Description: 1, Exhaust: Return a friendly unit at a battlefield to its owner's hand. Play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add ...
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LeBlanc - Fragmented (Alternate Art) [UNL - 172a/219]$6.81Rarity: Showcase Number: 172a/219 Description: [ASSAULT] [DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. Energy Cost: 3 Power Cost: 1 Might: 3 Card Type: Champion Un...
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Rift Herald [UNL - 179/219]$9.85Rarity: Epic Number: 179/219 Description: When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. DEATHKN...
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Vex - Mocking (Alternate Art) [UNL - 055a/219]$1.89Rarity: Showcase Number: 055a/219 Description: [SHIELD] [TANK] When you [STUN] an enemy unit at a battlefield, you may move me to that battlefield. Energy Cost: 5 Power Cost: 1 Might: 5...
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Lillia - Fae Fawn (Alternate Art) [UNL - 082a/219]$9.86Rarity: Showcase Number: 082a/219 Description: [ACCELERATE] When I move from a location, play a 3 Might Sprite unit token with [TEMPORARY] there. Energy Cost: 3 Power Cost: 0 Might: 3 ...
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Master Yi - Unstoppable (Alternate Art) [UNL - 059a/219]$4.21Rarity: Showcase Number: 059a/219 Description: [LEVEL 3] I cost 2 and 1 Calm less. (While you have 3+ XP, get the effect.) [LEVEL 6] I cost 4 and 2 Calm less instead. [LEVEL 11] I cost 6 and ...
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Pyke - Returned (Alternate Art) [UNL - 145a/219]$3.80Rarity: Showcase Number: 145a/219 Description: HIDDEN BACKLINE Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. Energy Cost: 3 Might: ...
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Poppy - Defender of the Meek [UNL - 178/219]$1.00Rarity: Epic Number: 178/219 Description: You may spend 3 XP as an additional cost to play me. If you do, I cost 3 less. [AMBUSH] (You may play me as a [REACTION] to a battlefield where you h...
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Shadow [UNL - 194/219]$1.40Rarity: Epic Number: 194/219 Description: If you play me to a battlefield, I enter ready. [ACTION] 1 and 1 Rune, Exhaust: [STUN] an enemy unit attacking here. (It doesn't deal combat damage t...
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Daisy! [UNL - 196/219]$1.79Rarity: Epic Number: 196/219 Description: I enter ready. Reduce my cost by 1 for each of the following tags among your units — Bird, Cat, Dog, and Poro. When I attack while your units have al...
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Death from Below [UNL - 186/219]$1.93Rarity: Epic Number: 186/219 Description: Kill a unit at a battlefield. Then, if it had 3 Might or less, you may play this from your trash for 1 Rune. Energy Cost: 4 Power Cost: 1 Card ...
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LeBlanc - Everywhere At Once [UNL - 090/219]$3.39Rarity: Epic Number: 090/219 Description: [BACKLINE] (I must be assigned combat damage last.) Your [TEMPORARY] effects at my battlefield don't trigger. Energy Cost: 4 Power Cost: 0 Migh...
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Ivern - Friend to All [UNL - 177/219]$1.75Rarity: Epic Number: 177/219 Description: As you play me, choose Bird, Cat, Dog, or Poro. I gain that tag. When I conquer or hold, score 1 point if your units have all of the following tags a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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