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SPORTS CARDS
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Aether Hail (Red) [UPR127] (Uprising)$0.25Set: Uprising Edition: Unlimited Finish: Regular Type: Action ...
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Aether Hail (Red) [UPR127] (Uprising) Rainbow Foil$0.30Set: Uprising Edition: Unlimited Finish: Rainbow Foil Type: Action...
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Aether Hail (Yellow) [UPR128] (Uprising)$0.25Set: Uprising Edition: Unlimited Finish: Regular Type: Action ...
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Aether Hail (Yellow) [UPR128] (Uprising) Rainbow Foil$0.50Set: Uprising Edition: Unlimited Finish: Rainbow Foil Type: Action...
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Aether Helix [Strixhaven: School of Mages]$0.50Set: Strixhaven: School of Mages Type: Sorcery Rarity: Uncommon Cost: ...
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Aether Herder [Aether Revolt]$0.25Set: Aether Revolt Type: Creature — Elf Artificer Druid Rarity: Common Cost:...
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Aether Hub (Ripple Foil) [Modern Horizons 3 Commander]$2.15Set: Modern Horizons 3 Commander Type: Land Rarity: Uncommon When Aet...
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Aether Hub [Aetherdrift Commander]$0.50Set: Aetherdrift Commander Type: Land Rarity: Uncommon When Aether Hu...
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Aether Hub [Friday Night Magic 2017]$1.00Set: Friday Night Magic 2017 Type: Land Rarity: Rare When Aether Hub ...
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Aether Hub [Kaladesh]$0.50Set: Kaladesh Type: Land Rarity: Uncommon When Aether Hub enters the ...
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Aether Hub [Modern Horizons 3 Commander]$0.50Set: Modern Horizons 3 Commander Type: Land Rarity: Uncommon When Aet...
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Aether Hub [Mystery Booster]$0.50Set: Mystery Booster Type: Land Rarity: Uncommon When Aether Hub ente...
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Aether Icevein (Blue) [UPR115] (Uprising)$0.25Set: Uprising Edition: Unlimited Finish: Regular Type: Action ...
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Aether Icevein (Blue) [UPR115] (Uprising) Rainbow Foil$0.60Set: Uprising Edition: Unlimited Finish: Rainbow Foil Type: Action...
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Aether Icevein (Red) [UPR113] (Uprising)$0.25Set: Uprising Edition: Unlimited Finish: Regular Type: Action ...
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Aether Icevein (Red) [UPR113] (Uprising) Rainbow Foil$0.60Set: Uprising Edition: Unlimited Finish: Rainbow Foil Type: Action...
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Aether Icevein (Yellow) [UPR114] (Uprising)$0.25Set: Uprising Edition: Unlimited Finish: Regular Type: Action ...
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Aether Icevein (Yellow) [UPR114] (Uprising) Rainbow Foil$0.60Set: Uprising Edition: Unlimited Finish: Rainbow Foil Type: Action...
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Aether Inspector [Aether Revolt]$0.25Set: Aether Revolt Type: Creature — Dwarf Artificer Rarity: Common Cost: ...
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Aether Ironweave (Golden) [FAB149] (Promo) Cold Foil$413.10Set: Promo Finish: Cold Foil Type: Equipment Subtype: Chest ...
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Aether Ironweave [CHN005] (Monarch Chane Blitz Deck)$2.10Set: Monarch Chane Blitz Deck Finish: Regular Type: Equipment Subtype: ...
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Aether Ironweave [MON230-CF] (Monarch) 1st Edition Cold Foil$5.90Set: Monarch Edition: 1st Edition Finish: Cold Foil Type: Equipmen...
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Aether Ironweave [MON230] (Monarch) 1st Edition Normal$0.25Set: Monarch Edition: 1st Edition Finish: Regular Type: Equipment ...
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Aether Ironweave [U-MON230-RF] (Monarch Unlimited) Unlimited Rainbow Foil$0.40Set: Monarch Unlimited Edition: Unlimited Finish: Rainbow Foil Type: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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