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SPORTS CARDS
top1036 results "riftbound"
Carnivorous Snapvine [OGN - 149/298]$1.00Rarity: Rare Number: 149/298 Description: When you play me, choose an enemy unit at a battlefield. We deal damage equal to our Mights to each other. Energy Cost: 5 Power Cost: 2 Might: ...Vanguard Sergeant [OGN - 219/298]$0.25Rarity: Common Number: 219/298 Energy Cost: 4 Power Cost: 0 Might: 4 Card Type: Unit Tag: Demacia;Elite Domain: Order Flavor Text: He knew his orders: hold the line, or there woul...Watchful Sentry [OGN - 096/298]$0.25Rarity: Common Number: 096/298 Description: DEATHKNELL - Draw 1. (When I die, get the effect.) Energy Cost: 2 Power Cost: 0 Might: 1 Card Type: Unit Tag: Freljord Domain: Mind F...Smoke Screen [OGN - 093/298]$0.25Rarity: Common Number: 093/298 Description: Exhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. Energy Cost: 2 Power Cost: 1 Might: 0 Card Type: Spell Domain: Mind F...Reinforce [OGN - 062/298]$0.50Rarity: Uncommon Number: 062/298 Description: Look at the top 5 cards of you Main Deck. You may play a unit from among them. Its Energy cost is reduced by 5. Then recycle the remaining cards....Pit Crew [OGN - 091/298]$0.25Rarity: Common Number: 091/298 Description: When you play a gear, ready me. Energy Cost: 3 Power Cost: 0 Might: 3 Card Type: Unit Tag: Bandle City Domain: Mind Flavor Text: "GOO...Hextech Ray [OGN - 009/298]$0.34Rarity: Common Number: 009/298 Description: ACTION (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. Energy Cost: 1 Power Cost: 1 Might: 0 Card Type: Spell Dom...First Mate [OGN - 132/298]$0.25Rarity: Common Number: 132/298 Description: When you play me, ready another unit. Energy Cost: 3 Power Cost: 0 Might: 3 Card Type: Unit Tag: Bilgewater;Pirate Domain: Body Flavo...Cannon Barrage [OGN - 127/298]$0.25Rarity: Common Number: 127/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Deal 2 to all enemy units in combat. Energy Cost: 2 Power Cost: 1 Might: ...Windswept Hillock [OGN - 297/298]$0.50Rarity: Uncommon Number: 297/298 Description: Units here have GANKING. (They can move from battlefield to battlefield.) Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Battlefield ...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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