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SPORTS CARDS
top1036 results "Riftbound"
The Zero Drive [SPF - 090/221]$3.38Rarity: Epic Number: 090/221 Description: [EQUIP 1, Calm] (1, Calm: Attach this to a unit you control.) 3, Calm, Banish this: Play all units banished with this, ignoring their costs. (Use onl...Red Brambleback [UNL - 029/219]$1.00Rarity: Epic Number: 029/219 Description: [ACCELERATE] (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) Your conquer effects for conquering here trigger an additional ...Lilting Lullaby [UNL - 190/219]$4.43Rarity: Epic Number: 190/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) Counter a spell. Its controller can't play spells this turn. Energy Cost: 2 ...Alpha Wildclaw [UNL - 057/219]$2.94Rarity: Epic Number: 057/219 Description: [TANK] (I must be assigned combat damage first.) Your units here with less Might than me can't be chosen by enemy spells and abilities. Energy Cost...Alpha Strike [UNL - 192/219]$3.05Rarity: Epic Number: 192/219 Description: [ACTION] (Play on your turn or in showdowns.) Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. The...Ashe - Focused [UNL - 169/219]$1.00Rarity: Rare Number: 169/219 Description: When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand ...Rengar - Unseen [UNL - 024/219]$1.00Rarity: Rare Number: 024/219 Description: [ACCELERATE] (You may pay as an additional cost to have me enter ready.) [ASSAULT 2] (+2 Might while I'm an attacker.) [DEFLECT] (Opponents must pay ...Deathgrip [SPF - 163/221]$3.16Rarity: Uncommon Number: 163/221 Description: [REACTION] (Play any time, even before spells and abilities resolve) Kill a friendly unit to give +Might equal to its Might to another friendly u...Mystic Poro (Overnumbered) [UNL - 224/219]$64.14Rarity: Showcase Number: 224/219 Description: VISION Energy Cost: 2 Power Cost: 0 Might: 2 Card Type: Unit Tag: Poro Domain: Chaos Flavor Text: Now let us find the strength in s...Azir - Ascendant (Alternate Art) [SPF - 050a/221]$1.00Rarity: Showcase Number: 050a/221 Description: Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its ...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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