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SPORTS CARDS
top1036 results "Riftbound"
Blighted Battleaxe [UNL - 019/219]$1.00Rarity: Rare Number: 019/219 Description: EQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.) At the end of your turn, if I didn't conquer this turn, unattach this and deal ...Vex - Mocking [UNL - 055/219]$1.00Rarity: Rare Number: 055/219 Description: [SHIELD] (+1 Might while I'm a defender.) [TANK] (I must be assigned combat damage first.) When you [STUN] an enemy unit at a battlefield, you may mo...Undying Legion [UNL - 025/219]$1.00Rarity: Rare Number: 025/219 Description: [LEGION] You may play me from your trash for 3 and 1 Fury. (Get the effect if you've played another card this turn.) Energy Cost: 3 Power Cost: 0...Tactical Retreat [UNL - 175/219]$1.00Rarity: Rare Number: 175/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) Choose a friendly unit. The next time it would die this turn, heal it, exhaust ...Syndra - Transcendent [UNL - 146/219]$1.00Rarity: Rare Number: 146/219 Description: While I'm in a showdown, your spells have [REPEAT 2 + 1 Chaos]. (You may pay the additional cost to repeat the spell's effect.) Energy Cost: 6 Po...Sumpworks Map [UNL - 085/219]$1.00Rarity: Rare Number: 085/219 Description: [REACTION] (Play any time, even before spells and abilities resolve.) [TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before...Nami - Headstrong [UNL - 052/219]$1.00Rarity: Rare Number: 052/219 Description: You may pay 1 Calm as an additional cost to play me. When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat...Kha'Zix - Voidreaver [UNL - 201/219]$1.00Rarity: Rare Number: 201/219 Description: When you win a combat, gain 1 XP. Spend 1 XP, Exhaust: [BUFF] a unit. Spend 2 XP, Exhaust: Move an exhausted friendly unit from a battlefield to its ...Yeti Brawler [UNL - 018/219]$0.50Rarity: Uncommon Number: 018/219 Description: When I conquer, if you assigned 3 or more excess damage, play two Gold gear tokens exhausted. (they have "[REACTION] Kill this, Exhaust: Add 1 Ru...Wily Newtfish [UNL - 108/219]$0.50Rarity: Uncommon Number: 108/219 Description: If you've gained XP this turn, I have +1 Might and [GANKING]. I can move from battlefield to battlefield.) Energy Cost: 4 Might: 4 Card Typ...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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