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SPORTS CARDS
top1036 results "Riftbound"
Ezreal - Dashing [SPF - 082/221]$1.00Rarity: Rare Number: 082/221 Description: When I attack or defend, deal damage equal to my Might to an enemy unit here. I don't deal combat damage. Mind: [ACTION] — Move me to your base. En...Irelia - Graceful [SPF - 141/221]$1.00Rarity: Rare Number: 141/221 Description: Your spells that choose me cost 1 or Rune less. Energy Cost: 4 Power Cost: 1 Might: 4 Card Type: Champion Unit Tag: Ionia;Irelia Domain: ...Draven - Vanquisher [SPF - 020/221]$1.00Rarity: Rare Number: 020/221 Description: When I win a combat, play a Gold gear token exhausted. When I attack or defend, you may pay Fury. If you do, give me +2 Might this turn. Energy Cos...Hextech Anomaly [SPF - 083/221]$1.00Rarity: Rare Number: 083/221 Description: Exhaust: [REACTION] — Pay any amount of Runes to [ADD] that much Energy. (Abilities that add resources can't be reacted to.) Energy Cost: 3 Power...Yasuo - Windrider (Overnumbered) [SFD - 235/221]$49.34Rarity: Showcase Number: 235/221 Description: GANKING (I can move from battlefield to battlefield.) The third time I move in a turn, you score 1 point. Energy Cost: 5 Power Cost: 1 Migh...Soraka - Wanderer (Overnumbered) [SFD - 239/221]$71.22Rarity: Showcase Number: 239/221 Description: I must be assigned combat damage last. If another unit you control here would die, if it has less Might than me, instead heal it, exhaust it, and...Shakedown [OGN - 033/298]$1.00Rarity: Rare Number: 033/298 Description: REACTION (Play any time, even before spells and abilities resolve.) Choose an enemy unit. Deal 6 to it unless its controller has you draw 2. Energy...Soulgorger [OGN - 196/298]$1.00Rarity: Rare Number: 196/298 Description: When you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.) Energy Cost: 8 Power Cost: ...Mistfall [OGN - 152/298]$1.00Rarity: Rare Number: 152/298 Description: When you buff a friendly unit, you may pay body and exhaust this to ready it. Energy Cost: 3 Power Cost: 0 Might: 0 Card Type: Gear Domain:...Zaun Punk [SPF - 160/221]$0.25Rarity: Common Number: 160/221 Description: You may kill a friendly gear as an additional cost to play me. When you play me, if you paid the additional cost, kill a gear. Energy Cost: 3 M...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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