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SPORTS CARDS
top276 results "riftbound unleashed"
Frozen Fortress [UNL - 212/219]$0.50Rarity: Uncommon Number: 212/219 Description: At the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.) Card Type: Battlefield Domain: NoneForgotten Library [UNL - 211/219]$0.50Rarity: Uncommon Number: 211/219 Description: While you control this battlefield, when you play a spell, if you spent 4 or more, [PREDICT]. (Look at the top card of your Main Deck. You may re...Fate Weaver [UNL - 064/219]$0.25Rarity: Common Number: 064/219 Description: When you play me, look at the top 4 cards of your Main Deck. You may reveal a spell with energy cost 4 or more from among them and draw it. Recycle...Frigid Jewel [UNL - 074/219]$0.50Rarity: Uncommon Number: 074/219 Description: When you draw your second card each turn, give a friendly unit +2 Might this turn. Energy Cost: 2 Power Cost: 0 Card Type: Gear Domain: M...Frisky Hunter [UNL - 033/219]$0.25Rarity: Common Number: 033/219 Description: When you play me, play a 1 Might Bird unit token with [DEFLECT] here. (Opponents must pay 1 Rune to choose it with a spell or ability.) Energy Co...Forgotten Signpost [UNL - 045/219]$0.25Rarity: Common Number: 045/219 Description: [ACTION] Exhaust a unit you control, Exhaust: Move a different unit you control to the location of the unit you exhausted to pay for this ability. ...Enthralling Protector [UNL - 162/219]$0.50Rarity: Uncommon Number: 162/219 Description: [HUNT] (When I conquer or hold, gain 1 XP.) Spend 2 XP: [BUFF] me. (Give me a +1 Might buff if I don't have one.) Energy Cost: 2 Might: 2 C...Evershade Stalker [UNL - 123/219]$0.25Rarity: Common Number: 123/219 Description: When you play me, discard 1, then draw 1. Energy Cost: 3 Power Cost: 0 Might: 3 Card Type: Unit Tag: Shadow Isles Domain: Chaos Flavo...Existential Dread [UNL - 134/219]$0.50Rarity: Uncommon Number: 134/219 Description: [ACTION] Play this on your turn or in showdowns.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) [STUN] an attacking...Enthusiastic Promoter [UNL - 043/219]$0.50Rarity: Uncommon Number: 043/219 Description: [BACKLINE] (I must be assigned combat damage last.) When I hold, [BUFF] all units here. (Give each a +1 Might buff if it doesn't have one.) Ene...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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