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SPORTS CARDS
top1036 results "riftbound"
Brynhir Thundersong [OGN - 026/298]$1.94Rarity: Rare Number: 026/298 Description: When you play me, opponents can't play cards this turn. Energy Cost: 6 Power Cost: 0 Might: 5 Card Type: Unit Tag: Freljord Domain: Fury ...Dunebreaker [SPF - 027/221]$1.92Rarity: Epic Number: 027/221 Description: If you have two or fewer cards in your hand, I enter ready. When I hold, draw 2. Energy Cost: 7 Power Cost: 1 Might: 7 Card Type: Unit Tag:...Sivir - Ambitious (Alternate Art) [SFD - 120a/221]$1.61Rarity: Showcase Number: 120a/221 Description: [DEFLECT 2] (Opponents must pay to choose me with a spell or Ability.) When I conquer after an attack, if you assigned 5 or more excess damage t...Seal of Discord [OGN - 204/298]$20.75Rarity: Epic Number: 204/298 Description: Exhaust: REACTION - ADD chaos. (Abilities that add resources can't be reacted to.) Energy Cost: 0 Power Cost: 1 Might: 0 Card Type: Gear Do...Stormbringer [OGN - 250/298]$5.46Rarity: Epic Number: 250/298 Description: Choose a friendly unit in your base. Deal damage equal to its Might to all enemy units at a battlefield, then move your unit there. Energy Cost: 6 ...Showstopper [OGN - 270/298]$14.69Rarity: Epic Number: 270/298 Description: Buff a friendly unit in your base, then move it to a battlefield. (If it doesn't have a buff, it gets a +1 Might buff.) Energy Cost: 1 Power Cost...Sacred Shears [SPF - 172/221]$1.00Rarity: Rare Number: 172/221 Description: [EQUIP Order] (Order: Attach this to a unit you control.) [DEATHKNELL] - Draw 1. (When I die, get the effect.) +1 Might Energy Cost: 2 Power Cost...World Atlas [SPF - 086/221]$1.00Rarity: Rare Number: 086/221 Description: [EQUIP Mind] (Mind: Attach this to a unit you control.) When I hold, play two Gold gear tokens exhausted. +2 Might Energy Cost: 0 Power Cost: 1 ...Trinity Force [SPF - 115/221]$1.00Rarity: Rare Number: 115/221 Description: [EQUIP Body] (Body: Attach this to a unit you control.) When I hold, score 1 point. +2 Might Energy Cost: 4 Power Cost: 0 Might: 0 Card Type:...Fizz - Trickster [SPF - 140/221]$6.95Rarity: Rare Number: 140/221 Description: When you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play i...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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