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SPORTS CARDS
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Thriving Heath [Marvel Super Heroes Commander]$0.40Set: Marvel Super Heroes Commander Type: Land Rarity: Common This lan...
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Big Score [Marvel Super Heroes Commander]$0.65Set: Marvel Super Heroes Commander Type: Instant Rarity: Common Cost: ...
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Photon, Mighty Marvel [Marvel Super Heroes Commander]$1.00Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Hero Rarity: Rare ...
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Inner Demons Gangsters [Marvel Super Heroes Commander]$0.40Set: Marvel Super Heroes Commander Type: Creature — Human Rogue Villain Rarity: Common ...
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Deadly Dispute [Marvel Super Heroes Commander]$0.40Set: Marvel Super Heroes Commander Type: Instant Rarity: Common Cost: ...
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Thriving Grove [Marvel Super Heroes Commander]$0.45Set: Marvel Super Heroes Commander Type: Land Rarity: Common This lan...
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Flying Octobot [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Artifact Creature — Robot Villain Rarity: Uncommon ...
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Pacifism [Marvel Super Heroes Commander]$0.25Set: Marvel Super Heroes Commander Type: Enchantment — Aura Rarity: Common C...
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Doc Ock, Sinister Scientist [Marvel Super Heroes Commander]$0.45Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Scientist Villain Rarity: Common...
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Victor Mancha, Runaway [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Legendary Artifact Creature — Human Hero Rarity: Uncommon ...
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Thwip! [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Instant Rarity: Common Cost: ...
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War Machine, James Rhodes [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Legendary Artifact Creature — Human Hero Rarity: Uncommon ...
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Sudden Strike [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Instant Rarity: Uncommon Cost: ...
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Flash Thompson, Spider-Fan [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Citizen Rarity: Uncommon ...
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Patriot, Young Avenger [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Hero Rarity: Uncommon ...
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Gert and Old Lace, Runaways [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Dinosaur Hero Rarity: Uncommon ...
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Wolfsbane, Highland Hero [Marvel Super Heroes Commander]$0.40Set: Marvel Super Heroes Commander Type: Legendary Creature — Mutant Werewolf Hero Rarity: Common ...
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Atlas, Sizable Stooge [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Villain Rarity: Uncommon ...
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Extremis Elite [Marvel Super Heroes Commander]$0.25Set: Marvel Super Heroes Commander Type: Creature — Human Mercenary Villain Rarity: Common ...
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Warriors of Wakanda [Marvel Super Heroes Commander]$0.25Set: Marvel Super Heroes Commander Type: Creature — Human Warrior Rarity: Common ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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