-
TCG SEALED
TCG SINGLES
- Disney Lorcana Singles
- Magic: The Gathering Singles
- Pokemon Singles
- Yu-Gi-Oh Singles
- Flesh and Blood Singles
- One Piece Singles
- Star Wars Unlimited Singles
- Advanced Search
SPORTS CARDS
topFILTER FILTERPlease go configure a sidebar block.
Suggest adding the filter block.There are 223462 productsSort
Translation missing: en.sections.collection_template.product_count
-
Shady Spectacles [VEN - 137/166]$3.20Rarity: Epic Number: 137/166 Description: [EQUIP 1 and 1 Order] (1 and 1 Order: Attach this to a unit you control.) As this is attached to a unit, choose another friendly unit. The equipped u...
-
Renekton - Rage Fueled (Alternate Art) [VEN - 019a/166]$2.77Rarity: Rare Number: 019a/166 Description: [ACCELERATE] When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here. Energy Cost: 6 Might: 6 Card Type: Champion Unit ...
-
Ocean Drake [VEN - 115/166]$2.91Rarity: Epic Number: 115/166 Description: You may play me to an open battlefield. When you play me, you may return a non-Dragon unit to its owner's hand. Energy Cost: 8 Power Cost: 2 Mi...
-
Nasus - Ascended [VEN - 046/166]$1.60Rarity: Epic Number: 046/166 Description: [DEFLECT 2] (Opponents must pay 2 Runes to choose me with a spell or ability.) [EMPOWER 8] (8: Empower me. Use only if not Empowered.) [EMPOWERED] Wh...
-
Nasus - Ascended (Alternate Art) [VEN - 046a/166]$4.76Rarity: Showcase Number: 046a/166 Description: [DEFLECT 2] [EMPOWER 8] [EMPOWERED] When I conquer, you score 1 point. Energy Cost: 8 Power Cost: 1 Might: 8 Card Type: Champion Unit ...
-
Mel - Newly Awakened [VEN - 069/166]$3.66Rarity: Epic Number: 069/166 Description: When you play me, draw 1. [EMPOWER 3] (3: Empower me. Use only if not Empowered.) [EMPOWERED] Your spells and abilities can't be countered. If a spel...
-
Lightning Rush [VEN - 156/166]$22.80Rarity: Epic Number: 156/166 Description: Look at the top 3 cards of your Main Deck. You may choose a card from among them and draw it. Put the rest into your trash. [FLOW 2 and 1 Rune] (You ...
-
Kharox [VEN - 114/166]$2.53Rarity: Epic Number: 114/166 Description: [EMPOWER 6 and 2 Chaos] (6 and 2 Chaos: Empower me. Use only if not Empowered.) When I become [EMPOWERED], choose an opponent. They [BURN 3]. Then yo...
-
Kennen - Storm of Shuriken (Alternate Art) [VEN - 113a/166]$18.89Rarity: Showcase Number: 113a/166 Description: When you play me, [BURN 2]. When I conquer, give a spell in your trash [FLOW] equal to its cost this turn. Energy Cost: 3 Power Cost: 1 Mi...
-
Jayce - Hammer in Hand [VEN - 088/166]$1.00Rarity: Rare Number: 088/166 Description: When I become ready, choose one to give me this turn — • [ASSAULT 2] (+2 Might while I'm an attacker.) • [DEFLECT 2] (Opponents must pay 2 Runes to c...
-
Jayce - Brilliant Inventor [VEN - 068/166]$1.53Rarity: Epic Number: 068/166 Description: When you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted. Energy Cost: 6 Power...
-
Jayce - Brilliant Inventor (Alternate Art) [VEN - 068a/166]$4.63Rarity: Epic Number: 068a/166 Description: When you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted. Energy Cost: 6 Powe...
-
Helm of Suppression [VEN - 045/166]$4.74Rarity: Epic Number: 045/166 Description: [EMPOWER 4 and 1 Calm] (4 and 1 Calm: Empower this. Use only if not Empowered.) Opponents' spells cost 1 more. If this is [EMPOWERED], they cost 1 an...
-
Gangplank - Naval [VEN - 086/166]$1.00Rarity: Rare Number: 086/166 Description: [EMPOWER] BodyBody (2 Body: Empower me. Use only if not Empowered.) [EMPOWERED] If a spell or ability that chooses me would stun me, give me -Might, ...
-
Endless Riches [VEN - 022/166]$3.68Rarity: Epic Number: 022/166 Description: When you play this, banish your hand and trash, then [BURN 7]. Skip your Draw Phase. You may play cards from your trash. If a card would go to your t...
-
Corrupted Dragon [VEN - 091/166]$1.66Rarity: Epic Number: 091/166 Description: If your score is not within 3 points of the Victory Score, I enter ready. When I attack, you may move any number of enemy units here each with 5 Migh...
-
Gengar (050/088) (Cosmos Holo) [Mega Evolution: Perfect Order]$21.70Set: Mega Evolution: Perfect Order Type: Darkness Rarity: Rare Retreat cost:...
-
Bug Catching Set (143/167) (Left Stamp) [Prize Pack Series Seven]$0.85Set: Prize Pack Series Seven Type: Item Rarity: Uncommon
-
Luxray (028/088) (Cosmos Holo) [Mega Evolution: Perfect Order]$19.70Set: Mega Evolution: Perfect Order Type: Lightning Rarity: Rare
-
Aurorus (024/088) (Cosmos Holo) [Mega Evolution: Perfect Order]$21.00Set: Mega Evolution: Perfect Order Type: Water Rarity: Rare Retreat cost: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'