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SPORTS CARDS
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Sawk - 046/086 (Poke Ball Pattern) [SV11W - 046/086]$0.50Rarity: Uncommon Number: 046/086 Card Type: Fighting HP: 110 Stage: Basic Weakness: [Psychic] x2 Retreat Cost: 1 Attack 1: [Fighting] Elbow Strike (30) Attack 2: [Fighting] Rising...
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Rosa's Encouragement - 107/080 [M3 - 107/080]$12.35Rarity: Super Rare Number: 107/080 Description: You can use this card only if you have more Prize cards remaining than your opponent.Attach up to 2 Basic Energy cards from your discard pile t...
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The Fantasticar (Surge Foil) [Marvel Super Heroes Commander]$52.80Set: Marvel Super Heroes Commander Type: Legendary Artifact — Vehicle Rarity: Rare ...
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Cyberdrive Awakener (Borderless) [Marvel Universe: Eternal-Legal]$19.65Set: Marvel Universe: Eternal-Legal Type: Artifact Creature — Construct Rarity: Mythic ...
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The Fantasticar [Marvel Super Heroes Commander]$8.45Set: Marvel Super Heroes Commander Type: Legendary Artifact — Vehicle Rarity: Rare ...
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Sol Ring (0212) (Surge Foil) [Marvel Super Heroes Commander]$5.80Set: Marvel Super Heroes Commander Type: Artifact Rarity: Uncommon Cost: ...
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Hour of Defeat [Marvel Super Heroes]$0.25Set: Marvel Super Heroes Type: Instant Rarity: Common Cost: {3}{B}...
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Decoy Ploy [Marvel Super Heroes]$0.25Set: Marvel Super Heroes Type: Instant Rarity: Common Cost: {1}{B}...
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Cruel Alliance [Marvel Super Heroes]$0.25Set: Marvel Super Heroes Type: Sorcery Rarity: Common Cost: {2}{B}...
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Black Widow, Super Spy [Marvel Super Heroes]$2.95Set: Marvel Super Heroes Type: Legendary Creature — Human Spy Hero Rarity: Mythic ...
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Agents of HYDRA [Marvel Super Heroes]$0.25Set: Marvel Super Heroes Type: Creature — Human Spy Villain Rarity: Common C...
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Wiccan, Rising Magician [Marvel Super Heroes]$0.50Set: Marvel Super Heroes Type: Legendary Creature — Mutant Warlock Hero Rarity: Uncommon ...
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Spider-Rex, Daring Dino [Marvel Super Heroes Commander]$0.50Set: Marvel Super Heroes Commander Type: Legendary Creature — Spider Dinosaur Hero Rarity: Common ...
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Trickster's Stratagem [Marvel Super Heroes]$0.25Set: Marvel Super Heroes Type: Sorcery Rarity: Common Cost: {3}{U}...
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Brave Brawler [Marvel Super Heroes]$0.25Set: Marvel Super Heroes Type: Creature — Human Warrior Hero Rarity: Common ...
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Doomsday [Marvel Super Heroes Commander]$1.70Set: Marvel Super Heroes Commander Type: Sorcery Rarity: Rare Cost: ...
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Time Warp [Marvel Super Heroes Commander]$11.15Set: Marvel Super Heroes Commander Type: Sorcery Rarity: Rare Cost: ...
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Think Twice [Marvel Super Heroes Commander]$0.55Set: Marvel Super Heroes Commander Type: Instant Rarity: Common Cost: ...
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The Clone Saga [Marvel Super Heroes Commander]$1.00Set: Marvel Super Heroes Commander Type: Enchantment — Saga Rarity: Rare Cos...
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Super Suit [Marvel Super Heroes]$0.25Set: Marvel Super Heroes Type: Artifact — Equipment Rarity: Common Cost: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Exor Grading Guide
''Near Mint (NM)'
Near Mint cards rarely show any play-related wear. With that said they may have a few insignificant flaws that are minor. Some examples of minor flaws that a Near Mint card may possess include: A Few Nicks or Dings, Mild Corner/Edge Wear, Minor Scratches. Centering is not factored into grade. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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